



Redundancy… world shrinking economy… depression… company cutbacks… is this a bleak time or is it a time to make and face new challenges in the RIA world (particularly in the Flex and Actionscript areas)?
Well after the unfortunate news that the company I work for are no longer wishing to partake in the RIA party that’s changing the way we look at and use the web/desktop and hence are making myself redundant. I’m looking at this as a great opportunity to expand my knowledge so that I can work with as many forward thinking companies as possible that deal with Flex/Actionscript/AIR or for that matter any RIA technology.
Also I should now have more time to create and sell my own components, of which I had a cracking idea this morning (more on this later hopefully).
Hect I’ll event look at Silverlight or JavaFX
if I get the time or the chance. So anyone out there fancy taking on a new contractor with 4 years+ experience in Flex as well as a bunch of other languages I’ve used along the way before I even heard of Flex.
Feel free to contact me at this address.
[kml_flashembed fversion="10.0.22" movie="/flex/contact/Contact.swf" targetclass="flashmovie" useexpressinstall="true" publishmethod="static" width="300" height="50"]
[/kml_flashembed]
I’m going to continue to post hints and tips on anything I do as well as posting any new components so watch this space and feel free to contact me if you need any work done in the UK, remote working is always an option as well.




Adding an icon to a form item is (yet another) one of those really annoying things in flex. I’m sure its something that loads of people wish to do but you can’t.
Well just to see if I could, I set about and extended the FormItem class so that I could add an image/icon.
After a quick look at the source code of the FormItem you can see that it only has two children. One, the label and two, the indicator. So if you do wish to add anything else you’re going to have to extend the FormItem.
Thankfully the FormItem is based on the Container which makes adding anything fairly straight forward. I prefer to do any extending in actionscript but you could do the below in MXML with a bit of actionscript code at the same time.
There are 3 steps you need to make.
protected override function createChildren():void { super.createChildren(); //you could move the image creation into a seperate function when and if the imagesource has been set //but for this example I've kept it simple. this.image = new Image(); image.width = 16; image.height = 16; //again I've hardcoded these values for simplicity //You could if you wanted to create a versitile custom component load these values in from a CSS file image.setStyle('verticalCenter', 0 ); image.setStyle('left', 5 ); image.source = _imageSource; this.rawChildren.addChild(image); //bind the string property to the image source property. BindingUtils.bindProperty(image, 'source', this, 'imageSource'); }
from the above code you’ll see that all I’ve done is create an image, set its various properties and add it to the form.
most of this could and probably should be moved to a separate function (but for this demo I haven’t) so that you only add the image if it is actually required. Also the style settings should come from a CSS file but for simplicity of the demo I haven’t done this.
private var _imageSource : String = ''; [Bindable] public function get imageSource() : String { return _imageSource; } //Sets the imageSource and I've added a number of spaces at the start to offset the //width of the image. //The overall form width will be calculated from the width of the label (this is done inside the FormItem) public function set imageSource(str : String) : void { _imageSource = str; if(_imageSource.length > 0){//setting the label (not using _label) will resize the form/formItems //add spaces to the trimed version to make sure you don't end up with 100's of spaces at the start. label = " " + StringUtil.trim(_label); } else { label = StringUtil.trim(_label); } }
In the above code you can see that I set the variable _imageSource (which bound to the images source – see first snippet of code). If the source is not “” then I add spaces to the label, make sure you set label and not _label. This makes sure that the label width gets recalcualted.
//Sets the label. //If the imageSource has been set already then this will add spaces to the label public override function set label(str : String) : void { _label = str; if(_imageSource.length > 0){ _label = " " + str; } else { _label = StringUtil.trim(str); } // call the super last, this will also force the remeausing of the formItem and Form super.label = _label; }
The above code is very similar to the setter that set the imageSource but this time it sets _label then makes sure that the super function gets the new label.
Check out the simple demo here. (Right click for source)




In one of my first blogs I demoed a pie chart that made each of the wedges from the pie explode out the way when its item in the legend was rolled over by the mouse.
The pie chart also had a nice effect when it was shown in that it filled up in a circular manor.
You can check out the app here.
After a comment/question from the previous post asking about something I didn’t explain, I thought that it deservered its own post rather than just an edit of the original.
So the question was how do you get the circular effect, and how do you do ‘(… %)’ in the legend?
Firstly set up the effect
<mx:SeriesInterpolate id="doughnut" duration="1000" />Then whatever ID you have given your pie series you’d do the following (I called my one ’seriesOne’)
seriesOne.setStyle('showDataEffect', doughnut);
(I did this set up in the script block on creation complete or show + I nulled the effect/DP’s on hide so that you get the full effect each time)
If you wish to get the full opening of the circle effect then the data must be empty to start with as the effect just changes between the current and the new values.
The second part of the question was to do with the labels on the legend. This one is all to do with how you set up your dataprovider for the pie chart.
I start of with loading in the data from an XML file (if you use some HTTP tool you should be able to see the data). It goes something like the following
<chartOne> <chartName>blah</chartName> <data> <section> <name>item 1</name> <value>37.55</value> </section> <section> <name>item 2</name> <value>13.33</value> </section> </data> </chartOne>
As you’ll see from the data there is no ‘%’. So what I do is when I load the data I construct an object VO (value object).
This VO contains the name, item and a label. The label is just the name + ‘(‘ + value +’%)’. Then the arrayCollection I use for the dataprovider is just a collection of these object VO’s.
Essentially my VO is this,
var obj : Object =new Object(); obj.name = 'item 1'; obj.value = 37.55; obj.label = obj.name + '(' + obj.value +'%)';
The legend looks at the data for the pie chart and sees the label property and uses that as it is.
This may make you ask about the datatip for the actual pie chart as it doesn’t contain the brackets. Well for that I had to implement a dataTipFunction.
This function took the form,
private function returnToolTip(hitData:HitData):String { return hitData.item.name + ' ' +hitData.item.value + '%'; }
and you just can set this in the MXML of the pie chart.
Well hopefully thats explained in a reasonable way, I’d love to open the entire source for this but without reworking it (commercial reasons) I can’t.
Check out part one of the blog here.




It’s been a while since I last looked at this, and it annoys me that there isn’t a simple function to do this. So if you are wishing to find out how many days are in a month for a given year then feel free to use the below.
Of course it’s going to be virtually the same result for most years, but I still think it should be a function inside the Date class (or maybe a DateUtil class).
Start off with a standard Switch statement as all months (apart from February) have a fixed number of days. This of course isn’t exactly rocket science but how do we figure out how many days February has?
Well the solution still isn’t rocket science but I like it, if you create a DateValidator and you give it a date of 29/02/2003 (yes this is a UK date – date at the start) and get it to validate that, then it will fail as 2003 isn’t a leap year. So February for 2003 must only have 28 days.
That’s it. You could of course just divide the year by 4 and check to see if there is a modulus of 0, if so then it is a leap year. If you chose to use this approach you’d need to make sure that the date range you are using doesn’t include anything unusual (I’m not sure how constant the leap year really is, if it’s anything like the clocks going forward or back 1 or 2 hours then you’re best just using the internal date validation). The flash player gets its time from the operation system, so (AFAIK) its rules for working out if a date is valid is also comes from the operating system.
the below code also shows an example of using the DateValidator that doesn’t use the month/date/year input, which is another reason why I like it.
public function getNumberOfDaysInMonth(month : Number, year : Number) : Number{ switch(month){ case 0://January case 2://March case 4://May case 6://July case 7://August case 9://October case 11://December return 31; break; case 3://April case 5://June case 8://September case 10://November return 30; break; case 1://February return getNumberOfDaysInFebruary(year);// break; default: return 0;//should never reach this - if it does then 0 is an error } } private function getNumberOfDaysInFebruary(year : Number ) : Number { var isValid : DateValidator = new DateValidator(); isValid.inputFormat = "DD/MM/YYYY"; isValid.allowedFormatChars = "/"; var result : ValidationResultEvent = isValid.validate("29/02/"+ year); if(result.results == null ){//29th is a valid date return 29; } else {//29th is NOT a valid date return 28; } }




Today (not for the first time – but it’s been a while) I needed to create a custom class that took a custom itemRenderer.
Having used itemRenderers for ages I thought it was going to be straight forward, but I’d forgotten a few little bits of info needed to implement them from scratch (i.e. not using say a menu or datagrids itemRenderers). It’s all very well to just give a flex component a class name in the MXML but how does the class that contains the itemrenderer implement it?
So I created a very small test app to make sure that I could create a custom itemRenderer for my custom class.
I’ve placed my small test app here purely so that you can look at the source code (right click app). The app does NOTHING and is not interactive, it’s just to show the source code and how to make sure you set things up correctly.
Once you’ve looked at the code this bit will make sense.
All you need to do now is create a itemRenderer slighty more complex than a red box, but as long as it’s a DisplayObject then its going to be the same.
That’s it, as ever feel free to comment (especially if you’ve found this helpful).




On more than one occasion in the past I’ve been wishing to create a custom component that is totally dynamic so that I don’t have to worry about hardcoding any sizes.
So lets just say I have a list/tilelist and it contains pictures. Normally what I’d do is make sure that the pictures are a set size and I’d just make the list dynamic in one direction so it may end up showing 4.5 tiles which is normally fine as it’s a scrollable list.
But what if you have a list that will only ever contain say 10 items and you wish to use as much of the users screen as possible then each time the user changes the screen size you need to work out the optimal size of a tile/item.
Check out the demo here. This actually took me quiet a while to figure out how to do, I think the function to work out the size has gone through several iterations. (the example is based on the Tile class as that handles the layout and lets me do the nice animation moves when one tile moves around the screen on resize)
Here is the actionscript code that will work out the optimal size. I know that this function can be optimised further, but this will do to show you how its done. (possible optimisations: SQRT is not a nice function to call for the processor, use it sparingly, reducing number by just -1 each time isn’t great either, could reduce it by larger amounts then swing back a forth until I get the best fit).
//total number of tiles var tile_count : Number = numberOfSlides; //height of rectangle var b : Number = unscaledHeight; //width of rectanlge var a : Number = unscaledWidth; //divide the area but the number of tiles to get the max area a tile could cover //this optimal size for a tile will more often than not make the tiles overlap, but //a tile can never be bigger than this size var maxSize : Number = Math.sqrt((b * a) / tile_count); //find the number of whole tiles that can fit into the height var numberOfPossibleWholeTilesH : Number = Math.floor(b / maxSize); //find the number of whole tiles that can fit into the width var numberOfPossibleWholeTilesW : Number = Math.floor(a / maxSize); //works out how many whole tiles this configuration can hold var total : Number = numberOfPossibleWholeTilesH * numberOfPossibleWholeTilesW; //if the number of number of whole tiles that the max size tile ends up with is less than the require number of //tiles, make the maxSize smaller and recaluate while(total < tile_count){ maxSize--; numberOfPossibleWholeTilesH = Math.floor(b / maxSize); numberOfPossibleWholeTilesW = Math.floor(a / maxSize); total = numberOfPossibleWholeTilesH * numberOfPossibleWholeTilesW; } return maxSize;
If anyone else has a solution or knows of a better solution using actionscript (or anything else for that matter) I’d love to see it as although this works I’m thinking there must be a faster solution.
Looking at links like the following http://www.combinatorics.org/Surveys/ds7.html these problems can be pretty complicated!




I started to try out some flex with Google maps and it’s refreshingly straight forward.
Virtually all of the information to do the below can be found here http://code.google.com/apis/maps/documentation/flash/reference.html
So I’m just going to highlight a couple of things I did that were not in the docs.
Panning, well there is an example on how to do panning in ‘tour de flex’ but it uses a very basic method to work out difference between 2 points, divide by 100 and just add difference to starting point using the timer function.
A much better way would be to use a Tween so that you can implement an easing function, but a tween will only do one value at a time and a point has two values.
So I used the Move class. It moves an object from point A to point B which is exactly what I was after, but I just wanted the values as I’m not moving an object.
Here is the actionscript code to implement it
//The move effect needs a target otherwise it will NOT tween //so just create a temporary target var uiTemp : UIComponent = new UIComponent(); moveEffect = new Move(); //set up the move effect moveEffect.xFrom = currentLatLng.x; moveEffect.yFrom = currentLatLng.y; moveEffect.duration = 1500; moveEffect.easingFunction = moveMap; moveEffect.xTo = Number(mapDetails.lat); moveEffect.yTo = Number(mapDetails.long); //on each update move the map //calls the map.setCenter method moveEffect.addEventListener(TweenEvent.TWEEN_UPDATE, updateMapPosition, false, 0, true); //at the end I open up the marker window moveEffect.addEventListener(TweenEvent.TWEEN_END, showMarker, false, 0, true); //Play effect, give it the target so that it actually plays moveEffect.play([uiTemp]);
The information window that pops up beside the marker on the map needed to be an image with some text. I never noticed any examples in the docs for this but I did see an example online so I thought I’d stick into this post as well to increase its coverage.
Again very straight forward (Google really makes it easy for developers) check out the code below.
//In order to open a window beside a marker you need a InfoWindowOptions var options:InfoWindowOptions = new InfoWindowOptions({ //This is the key line for making it into a custom window //uiHolder is a Canvas (but it can be any UIComponent) and I'm sure you know what you can put into //a UIComponent, anything you like :) customContent: uiHolder, padding : 7, width: 262, height: 262, drawDefaultFrame: true }); //Take the marker that you wish the window to appear above and //call openInfoWindow and pass in the InfoWindowOptions you just created currentOpenMarker.openInfoWindow(options);
Click to open app in new window
Click to open app2 in new window




Following on from my recent post on creating a specific flex search using Google I wanted to make it easier to flick between the main Google search and the flex collection Google search.
Well I’ve created an OpenSearch plugin (supported by Firefox 2+, Internet Explorer 7+, etc) so I can now easily flick to a specifc flex search whenever I wish now.
To use search plugin click here.
I’d like it to contain as many helpful flex, AIR and flash sites as possible. I’m talking about sites that actually give you code hints, tips and samples without tonnes of text that get them up the page rankings without actually being of any real use.
Hopefully you’ll all like the search and find it useful. I’d love it if this flex/AS/AIR search could be as comprehensive as possible. It would help me (and others) when looking for appropriate information. (I know there are various aggregators out there but the search facilities on these sites aren’t normally great, but Google’s is — so go on, help me add to the list to make it better for everyone
)
http://blog.everythingflex.com/
http://dougmccune.com/
http://flexbox.mrinalwadhwa.com/
http://onflash.org/ted/
http://www.mikechambers.com/
http://www.scalenine.com/
http://dougmccune.com/
http://www.darronschall.com/
http://algorithmist.wordpress.com/
http://www.moock.org/blog/
http://www.adobe.com/cfusion/communityengine/index.cfm?event=homepage&productId=2
http://actionscriptexamples.com/
http://blogs.adobe.com/air/
http://blogs.adobe.com/flex/
http://www.degrafa.org/
http://flexbox.mrinalwadhwa.com/
http://www.webkitchen.be/
http://blog.flexexamples.com/
http://www.kennethsutherland.com/
http://www.gskinner.com/blog/
http://www.gotoandlearn.com/
http://polygeek.com/
If there are any links that you particularly like then leave a message with the link. If it’s got some good examples etc then I’ll add it to the list.
Cheers.
http://www.insideria.com/
http://userflex.wordpress.com/
http://www.riaforge.org/
http://www.quietlyscheming.com/


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